I have extensive knowledge of the main 3D applications (3Ds Max, Maya, Zbrush, Photoshop, Mudbox) and experience with PBR workflows with new texturing and material creation tools such as Quixel Suite and Substance. I can develop tools and applications using Python, MEL, Java and C# programming languages.
I have the ability to work on different styles and pipeline scenarios such as modeling, texturing, rigging and animation. I have a strong passion for learning and I like having side projects where I can develop my own ideas.
Grab a coffee/beer with me at any time or if you are unable to come to Madrid, just drop me an email!